Latest Dribbble Shot

Follow us on Dribbble »

Latest Tweet

Follow Us »

Portlandia Season 2 “Mixology” Poster

January 20th, 2012 // Posted by Dan in Blog, DKNG News, DKNG Work, Poster, Process, Television, Video


↳ Click on the image above for a high res version

IFC’s Portlandia recently invited us to be a participating artist in a poster series for their upcoming Season 2 release. We graciously accepted the honor of creating a poster for the first episode entitled “Mixology” .

In “Mixology” Fred helps Carrie chase a romantic mixologist (Andy Samberg) who forgets his roots when he moves from Portland to LA. As a thank you for mixing her the best cocktail of her life, Carrie decides to create the mixologist a mix tape. Our intention with this poster design was to capture the essence of Portlandia while telling a little bit about the episode itself.

These posters were used for promotional purposes only so unfortunately we will not be selling any in our store. However, you can download a free desktop picture of the image from IFC.

Below is our original sketch, some close up shots of the print itself along with a process video of our design.

THE SKETCH


THE VIDEO



CLOSE UP SHOTS

8 Responses to “Portlandia Season 2 “Mixology” Poster”

name says:

where are the birds? jk, this is awesome!

January 20th, 2012 at 3:30 pm

Mrenc says:

this is ridic! love it!!

January 20th, 2012 at 5:57 pm

A says:

super dope. how long did it take you? one sitting?

and what program are you using for the screen capture?

keep it up, guys.

January 20th, 2012 at 6:32 pm

Dan says:

This poster actually took a lot less time than most of our work. Mostly because there were little to no obstacles along the way once the concept was in place.

To just create the art is about one day’s work. Creating the separations and trapping another half day. Making the video, photographing blogging and sharing takes at least a day as well.

January 20th, 2012 at 9:11 pm

Dan says:

Another big factor in the time saving was deciding to using large bitmapped dither dots rather than halftones for textures. That way we could easily move around elements without worrying about angles and still be creating the proper print ready imagery in real time.

January 20th, 2012 at 9:22 pm

Scot says:

The texture application is sweet. Would love to see a little more on the dither dots as opposed to the halftones.

January 24th, 2012 at 10:17 am

Stacie says:

DKNG and Portlandia: two of my favorite things. Put them together, and it’s pure awesomeness. Love it — wish I could buy a copy of this one!

January 25th, 2012 at 8:43 am

greyg says:

Wow, Trying to understand How you made all these amazing textures (to me it seems impossible). Maybe one day you’ll put a tutorial for this perfect use of the textures.
Greg

January 27th, 2012 at 12:54 pm

Leave a comment.